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I tried to design a simplified version of mne-tools/mne-python#7599 (comment) but basically, I am looking for a robust way to resolve coincident topology. In mne-python, we use a temporary hack but it does not scale considering that multiple surfaces with their own scalar values and colormap can overlap. The current version forces some offset values for the overlay but still some artifacts appear depending on the camera position.
I tried various combinations of of SetResolveCoincidentTopology, SetResolveCoincidentTopologyToShiftZBuffer, ForceTranslucentOn, pyvista.rcParams['depth_peeling']['enabled'] = True but with no luck.
I tried to design a simplified version of mne-tools/mne-python#7599 (comment) but basically, I am looking for a robust way to resolve coincident topology. In
mne-python
, we use a temporary hack but it does not scale considering that multiple surfaces with their own scalar values and colormap can overlap. The current version forces some offset values for the overlay but still some artifacts appear depending on the camera position.The code to illustrate the issue
Gives the following:
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