diff --git a/CHANGELOG-old.md b/CHANGELOG-old.md index 9b8993de0b..6cbb1be5f3 100644 --- a/CHANGELOG-old.md +++ b/CHANGELOG-old.md @@ -1,148 +1,5 @@ # Refined Storage Changelog -### 1.1.3 - -- Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge) - -### 1.1.2 - -- Added recipe transfer handler for Solderer (way2muchnoise) -- It is now possible to start a crafting task even if the crafting preview says you can't (raoulvdberge) -- Fixed crash with JEI when changing screens in autocrafting (raoulvdberge) -- Fixed not being able to start autocrafting in other dimensions with Network Transmitter / Network Receivers ( - raoulvdberge) -- Fixed JEI overlay disappearing now and again (raoulvdberge) -- Fixed Detector hitbox (raoulvdberge) - -### 1.1.1 - -- Fixed crash on servers (raoulvdberge) - -### 1.1 - -- New art by CyanideX (CyanideX) -- Added crafting preview screen (way2muchnoise) -- Added max crafting task depth (raoulvdberge) -- Added helpful tooltips to Solderer and Processing Pattern Encoder (raoulvdberge) -- Every machine now compares on damage and NBT by default (raoulvdberge) -- Updated JEI, fixes crashes (way2muchnoise) -- Fixed crash with Disk Manipulator (way2muchnoise) -- Fixed autocrafting not giving back byproducts (raoulvdberge) -- Detector amount text field doesn't autoselect anymore (raoulvdberge) - -### 1.0.5 - -- Fixed crafting a complex item causes the process to flow off the Crafting Monitor's GUI (raoulvdberge) -- Fixed shift clicking from Grid when player inventory is full throwing items in the world (raoulvdberge) -- Importer now takes a Destruction Core, and Exporter a Construction Core (raoulvdberge) -- Added Disk Manipulator (way2muchnoise) -- Added ingame config (way2muchnoise) -- Added the ability to see the output of a Pattern by holding shift (raoulvdberge) -- When a machine is in use by a crafting pattern, inserting of items from other patterns will be avoided (raoulvdberge) -- Exporter in fluid mode and Fluid Interface no longer duplicates fluids that are less than 1 bucket (raoulvdberge) -- Changed default Grid sorting type to quantity (raoulvdberge) -- Updated Dutch translation (raoulvdberge) -- Updated Chinese translation (TartaricAcid) - -### 1.0.4 - -- Fixed lag caused by Crafter (raoulvdberge) - -### 1.0.3 - -- Fixed item loading issue (raoulvdberge) -- Added integration for Forge energy (raoulvdberge) -- Solderer now accepts items from any side, allowing easier automation (raoulvdberge) -- Solderer is now intelligent about items in slots, and will only accept an item if it is part of a recipe ( - raoulvdberge) -- Changed recipe for upgrades in the Solderer, they now just take 1 of the unique item instead of 2, using redstone - instead (raoulvdberge) -- Fixed fluid autocrafting scheduling too much crafting tasks for buckets (raoulvdberge) -- Fixed blocks in hand facing wrong direction (raoulvdberge) -- Updated to Forge 2088 (raoulvdberge) - -### 1.0.2 - -- Fixed processing patterns not handling item insertion sometimes (raoulvdberge) -- Removed crafting task limit in crafting start GUI (raoulvdberge) -- +64 in crafting start GUI now gives 64 from the first time instead of 65 (raoulvdberge) - -### 1.0.1 - -- Fixed advanced tooltips showing in Grid when not configured to do so (raoulvdberge) -- Added "autocrafting mode" in Detector, to check if an item is being crafted. If no item is specified, it'll emit a - signal if anything is crafting (raoulvdberge) -- Added an option for the Crafter to trigger autocrafting with a redstone signal (raoulvdberge) -- Optimized crafting pattern loading (raoulvdberge) -- Updated to Forge 2084 (raoulvdberge) - -### 1.0 - -**NOTE:** Due to the new crafting system, all Crafting Patterns made before 1.0 have to be re-made. - -- Implemented multithreaded autocrafting (raoulvdberge) -- Processing patterns now hold their items back for pushing until all the required items are gathered from the system ( - raoulvdberge) -- Fixed item and fluid storage stored count having incorrect values at times (raoulvdberge) -- Reworked Crafting Monitor GUI (raoulvdberge) -- Fixed problems relating to Crafting Upgrade (scheduling a task wrongly, blocking other tasks, etc) (raoulvdberge) -- Interface now supports Crafting Upgrade (raoulvdberge) -- When shift clicking a recipe in the Crafting Grid, the player inventory is now leveraged as well (raoulvdberge) -- Fixed machines breaking on long distances (raoulvdberge) -- Fixed Controller rebuilding network graph on energy change (raoulvdberge) -- Fixed fluids not caring about NBT tags (raoulvdberge) -- Fixed fluids that have less than 1 bucket stored render only partly in Fluid Grid (raoulvdberge) -- Fixed Fluid Interface voiding bucket when shift clicking to out slot (raoulvdberge) -- Fixed wrong machine connection logic (raoulvdberge) -- Updated to Forge 2077 (raoulvdberge) - -### 0.9.4 - -- Little fixes in German translation (ThexXTURBOXx) -- Fixed mod not working without JEI (raoulvdberge) -- Reverted network changes that caused buggy behavior (raoulvdberge) -- Reduced explosion radius when multiple controllers are connected to the same network (raoulvdberge) - -### 0.9.3 - -- Updated German translation for Fluid Storage (0blu) -- Updated Dutch translation for Fluid Storage (raoulvdberge) -- Added Chinese translation (TartaricAcid) -- Added Crafting Tweaks integration (blay09) -- Reworked storage network code, should fix weird machine disconnection issues (raoulvdberge) -- Fixed that the Fluid Storage Disk recipe returns an invalid disk (raoulvdberge) - -### 0.9.2 - -**Bugfixes** - -- Fixed not being able to take out items from Wireless Grid cross-dimensionally - -### 0.9.1 - -**Bugfixes** - -- Fixed server crash with Grid - -### 0.9 - -**Bugfixes** - -- Fixed crash with Grid -- Fixed Grid Filter only updating the Grid when reopening the GUI -- Fixed Wireless Grid not working cross dimensionally -- Fixed Grid not displaying items after changing redstone mode -- Fixed Wireless Transmitter crashing when it is transmitting to a removed dimension -- Fixed disassembling stacked Storage Blocks only returns 1 set of items -- Priority field and detector amount field can now display 4 digits at a time - -**Features** - -- Added fluid storage -- Added Russian translation by CorwinTheCat -- Energy usage of Wireless Grid is now configurable -- Wireless Transmitters can now only be placed on Cable - ### 0.8.20 **Bugfixes** diff --git a/CHANGELOG.md b/CHANGELOG.md index 33a0a84909..f1ec18169a 100755 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2399,3 +2399,218 @@ to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ### Changed - First beta release for v1.2.0, featuring a new autocrafting system. + +## [v1.1.3] - 2016-10-07 + +### Fixed + +- Fixed some clients not starting up due to too many Disk Drive model permutations. + +## [v1.1.2] - 2016-10-03 + +### Added + +- Added recipe transfer handler for Solderer. + +### Changed + +- It is now possible to start a crafting task even if the crafting preview says you can't. + +### Fixed + +- Fixed crash with JEI when changing screens in autocrafting. +- Fixed not being able to start autocrafting in other dimensions with Network Transmitter / Network Receivers. +- Fixed JEI overlay disappearing now and again. +- Fixed Detector hitbox. + +## [v1.1.1] - 2016-09-28 + +### Fixed + +- Fixed crash on servers. + +## [v1.1.0] - 2016-09-28 + +### Added + +- New art by CyanideX. +- Added crafting preview screen. +- Added max crafting task depth. +- Added helpful tooltips to Solderer and Processing Pattern Encoder. + +### Changed + +- Every machine now compares on damage and NBT by default. +- Updated JEI, fixes crashes. +- Detector amount text field doesn't autoselect anymore. + +### Fixed + +- Fixed crash with Disk Manipulator. +- Fixed autocrafting not giving back byproducts. + +## [v1.0.5] - 2016-09-21 + +### Added + +- Importer now takes a Destruction Core, and Exporter a Construction Core. +- Added Disk Manipulator. +- Added ingame config. +- Added the ability to see the output of a Pattern by holding shift. +- Exporter in fluid mode and Fluid Interface no longer duplicates fluids that are less than 1 bucket. + +### Changed + +- Changed default Grid sorting type to quantity. +- Updated Dutch translation. +- Updated Chinese translation. +- When a machine is in use by a crafting pattern, inserting of items from other patterns will be avoided. + +### Fixed + +- Fixed crafting a complex item causes the process to flow off the Crafting Monitor's GUI. +- Fixed shift clicking from Grid when player inventory is full throwing items in the world. + +## [v1.0.4] - 2016-09-17 + +### Fixed + +- Fixed lag caused by Crafter. + +## [v1.0.3] - 2016-09-17 + +### Added + +- Added integration for Forge energy. + +### Changed + +- Solderer now accepts items from any side, allowing easier automation. +- Solderer is now intelligent about items in slots, and will only accept an item if it is part of a recipe. +- Changed recipe for upgrades in the Solderer, they now just take 1 of the unique item instead of 2, using redstone instead. +- Updated to Forge 2088. + +### Fixed + +- Fixed item loading issue. +- Fixed fluid autocrafting scheduling too much crafting tasks for buckets. +- Fixed blocks in hand facing wrong direction. + +## [v1.0.2] - 2016-09-14 + +### Changed + +- +64 in crafting start GUI now gives 64 from the first time instead of 65. + +### Fixed + +- Fixed processing patterns not handling item insertion sometimes. + +### Removed + +- Removed crafting task limit in crafting start GUI. + +## [v1.0.1] - 2016-09-13 + +### Added + +- Added "autocrafting mode" in Detector, to check if an item is being crafted. If no item is specified, it'll emit a signal if anything is crafting. +- Added an option for the Crafter to trigger autocrafting with a redstone signal. + +### Changed + +- Updated to Forge 2084. + +### Fixed + +- Fixed advanced tooltips showing in Grid when not configured to do so. +- Optimized crafting pattern loading. + +## [v1.0.0] - 2016-09-12 + +### Added + +- Interface now supports Crafting Upgrade. +- Implemented multithreaded autocrafting. + +### Changed + +- Processing patterns now hold their items back for pushing until all the required items are gathered from the system. +- Reworked Crafting Monitor GUI. +- When shift clicking a recipe in the Crafting Grid, the player inventory is now leveraged as well. +- Updated to Forge 2077. +- Due to the new crafting system, all Crafting Patterns made before 1.0 have to be re-made. + +### Fixed + +- Fixed item and fluid storage stored count having incorrect values at times. +- Fixed problems relating to Crafting Upgrade (scheduling a task wrongly, blocking other tasks, etc). +- Fixed machines breaking on long distances. +- Fixed Controller rebuilding network graph on energy change. +- Fixed fluids not caring about NBT tags. +- Fixed fluids that have less than 1 bucket stored render only partly in Fluid Grid. +- Fixed Fluid Interface voiding bucket when shift clicking to out slot. +- Fixed wrong machine connection logic. + +## [v0.9.4-beta] - 2016-08-27 + +### Changed + +- Reduced explosion radius when multiple controllers are connected to the same network. + +### Fixed + +- Fixed mod not working without JEI. +- Little fixes in German translation. +- Reverted network changes that caused buggy behavior. + +## [v0.9.3-beta] - 2016-08-26 + +### Added + +- Added Chinese translation. +- Added Crafting Tweaks integration. + +### Changed + +- Updated German translation for Fluid Storage. +- Updated Dutch translation for Fluid Storage. +- Reworked storage network code, should fix weird machine disconnection issues. + +### Fixed + +- Fixed that the Fluid Storage Disk recipe returns an invalid disk. + +## [v0.9.2-beta] - 2016-08-25 + +### Fixed + +- Fixed not being able to take out items from Wireless Grid cross-dimensionally. + +## [v0.9.1-beta] - 2016-08-24 + +### Fixed + +- Fixed server crash with Grid. + +## [v0.9.0-beta] - 2016-08-24 + +### Added + +- Added fluid storage. +- Added Russian translation. + +### Changed + +- Energy usage of Wireless Grid is now configurable. +- Wireless Transmitters can now only be placed on Cable. +- Priority field and detector amount field can now display 4 digits at a time. + +### Fixed + +- Fixed crash with Grid. +- Fixed Grid Filter only updating the Grid when reopening the GUI. +- Fixed Wireless Grid not working cross dimensionally. +- Fixed Grid not displaying items after changing redstone mode. +- Fixed Wireless Transmitter crashing when it is transmitting to a removed dimension. +- Fixed disassembling stacked Storage Blocks only returns 1 set of items.