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fps_test_dx8.cpp
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fps_test_dx8.cpp
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#include "framework.h"
#include "fps_test_dx8.h"
#include <d3d8.h>
#include <mmsystem.h>
#include <stdio.h>
#define MAX_LOADSTRING 100
// グローバル変数:
HINSTANCE hInst; // 現在のインターフェイス
WCHAR szTitle[MAX_LOADSTRING]; // タイトル バーのテキスト
WCHAR szWindowClass[MAX_LOADSTRING]; // メイン ウィンドウ クラス名
HWND hWnd = NULL; // ウインドウハンドル
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
#pragma comment(lib,"d3d8.lib")
#pragma comment(lib,"winmm.lib")
void FpsTestInit(void);
void FpsTestTick(void);
LPDIRECT3D8 G_D3D_PTR = NULL;
LPDIRECT3DDEVICE8 G_D3D_DEVICE_PTR = NULL;
DWORD prev_time;
void FpsTestInit(void)
{
// 念のため
if (hWnd == NULL)
throw _T("FpsTestInit: NULL: hWnd");
FILE* fp;
AllocConsole();
freopen_s(&fp, "CONOUT$", "w", stdout);
G_D3D_PTR = Direct3DCreate8(D3D_SDK_VERSION);
if (G_D3D_PTR == NULL)
throw _T("FpsTestInit: FAIL: Direct3DCreate8");
D3DPRESENT_PARAMETERS d3dpp;
ZeroMemory(&d3dpp, sizeof(d3dpp));
d3dpp.BackBufferWidth = 640;
d3dpp.BackBufferHeight = 480;
D3DDISPLAYMODE mode;
G_D3D_PTR->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &mode);
d3dpp.BackBufferFormat = mode.Format;
d3dpp.BackBufferCount = 0;
d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE; // 0
d3dpp.SwapEffect = D3DSWAPEFFECT_FLIP; // 2
d3dpp.hDeviceWindow = hWnd;
d3dpp.Windowed = FALSE; // 0 // フルスクリーン
d3dpp.EnableAutoDepthStencil = TRUE; // 1
d3dpp.AutoDepthStencilFormat = D3DFMT_D16; // 80
d3dpp.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER; // 1
d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT; // 0
d3dpp.FullScreen_PresentationInterval = D3DPRESENT_INTERVAL_ONE; // 1
if (FAILED(G_D3D_PTR->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp, &G_D3D_DEVICE_PTR)))
throw _T("FpsTestInit: FAIL: LPDIRECT3D8->CreateDevice");
timeBeginPeriod(1);
prev_time = timeGetTime();
timeEndPeriod(1);
OutputDebugString(_T("init success\n"));
}
void FpsTestTick(void)
{
static int frame_count = 0;
DWORD now_time;
// プロローグ
G_D3D_DEVICE_PTR->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0xff, 0xff, 0xff), 1.0f, 0);
G_D3D_DEVICE_PTR->BeginScene();
// 処理
frame_count++;
timeBeginPeriod(1);
now_time = timeGetTime();
timeEndPeriod(1);
if (now_time - prev_time >= 1000/* 1s */)
{
double fps;
fps = (double)frame_count * ((double)(now_time - prev_time) / (double)1000.0);
wprintf(_T("%lf FPS\n"), fps);
prev_time = now_time;
frame_count = 0;
}
// エピローグ
G_D3D_DEVICE_PTR->EndScene();
G_D3D_DEVICE_PTR->Present(NULL, NULL, NULL, NULL);
}
int APIENTRY _tWinMain(
HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_FPSTESTDX8, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// アプリケーション初期化の実行:
if (!InitInstance(hInstance, nCmdShow))
return FALSE;
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_FPSTESTDX8));
MSG msg;
FpsTestInit();
ZeroMemory(&msg, sizeof(msg));
while (msg.message != WM_QUIT)
{
if (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
else
FpsTestTick();
}
return (int)msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_FPSTESTDX8));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_FPSTESTDX8);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // グローバル変数にインスタンス ハンドルを格納する
hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
return FALSE;
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}