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Game Physics: Missing Assumption/Underspecification #54

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Mornix opened this issue May 3, 2018 · 1 comment
Open

Game Physics: Missing Assumption/Underspecification #54

Mornix opened this issue May 3, 2018 · 1 comment
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@Mornix
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Mornix commented May 3, 2018

(Issue #29)

Being a library, there exists some public API to make it useful. At present Game Physics SRS has a missing requirement that the library should be thread-safe. An alternative would be to specify (as an assumption) that the user will only ever be interacting with the library on a single thread. Yet another alternative could be to specify the assumption (of only being used on a single thread) within the Game Physics MIS assumptions section.

@smiths
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smiths commented Jun 11, 2018

Great point @Mornix. I would really like to keep the SRS abstract, so I would rather not mention threads in the SRS. I want it to just be about the physics. The MIS on the other hand is a great place to mention design related constraints. Can you please add this thread-safe assumption to the MIS?

@Mornix Mornix assigned Mornix and unassigned smiths Jun 12, 2018
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