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Node.hpp
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Node.hpp
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#pragma once
#include<Siv3D.hpp>
#include"Config.hpp"
#include"Input.hpp"
#include"3rdparty/nameof.hpp"
namespace NodeEditor
{
class ISocket;
}
#include"NodeSocket.hpp"
namespace NodeEditor
{
class Node : public ISerializable
{
private:
SizeF m_size;
bool m_isGrab = false;
Stopwatch m_backColStw = Stopwatch(Duration(1s), true);
double m_backHue = 0;
//Serialize
Array<std::shared_ptr<ValueSocket>> m_inputSockets;
//Serialize
Array<std::shared_ptr<ValueSocket>> m_outputSockets;
//Serialize
Array<std::shared_ptr<ExecSocket>> m_prevNodeSockets;
//Serialize
Array<std::shared_ptr<ExecSocket>> m_nextNodeSockets;
RectF m_rect;
RectF m_titleRect;
RectF m_contentRect;
RectF m_socketRect;
RectF m_childRect;
Optional<String> m_errorMsg;
bool m_clicked = false;
void calcSize(const Config& cfg);
void calcRect(const Config& cfg);
void drawBackground(const Config& cfg);
void setBackCol(const double hue);
protected:
SizeF ChildSize = SizeF(0, 0);
size_t NextExecIdx = 0;
bool CanDelete = true;
virtual void childRun() {};
virtual void childUpdate(const Config&, Input&) {};
virtual void childDraw(const Config&) {};
virtual void childSerialize(JSONWriter& writer) const
{
writer.startObject();
writer.endObject();
};
virtual void childDeserialize(const JSONValue&) {};
template<class T>
void setOutput(const size_t index, const T& input)
{
m_outputSockets[index]->setValue(std::any(input));
}
template<class T>
T getInput(const size_t index) const
{
return std::any_cast<T>(m_inputSockets[index]->value());
}
void cfgInputSockets(Array<std::pair<Type, String>> cfg);
void cfgOutputSockets(Array<std::pair<Type, String>> cfg);
void cfgPrevExecSocket(const Array<String>& names);
void cfgNextExecSocket(const Array<String>& names);
public:
//Serialize
Vec2 Location = Vec2(0, 0);
String Name = U"";
//Serialize
String Class = U"";
//Serialize
size_t ID = 0;
bool Selecting = false;
Node()
{
}
void run();
void update(const Config& cfg, Input& input);
void draw(const Config& cfg);
bool canDelete() const
{
return CanDelete;
}
template<class T>
void setInput(const size_t idx, const T& input)
{
auto& inSocket = m_inputSockets[idx];
if (inSocket->ValueType != Type::getType<T>())
{
throw Error(U"入力できない型の値を入力しました");
}
inSocket->value(std::any(input));
}
template<class T>
T getOutput(const size_t idx)
{
auto& outSocket = m_outputSockets[idx];
if (outSocket->ValueType == Type::getType<void>())
{
throw Error(U"このノードの出力はありません");
}
if (!outSocket->value().has_value())
{
run();
}
return std::any_cast<T>(outSocket->value());
}
RectF getRect() const
{
return RectF(Location, m_size);
}
bool clicked() const
{
return m_clicked;
}
~Node();
//ソケット取得
const Array<std::shared_ptr<ValueSocket>> getInputSockets() const
{
return m_inputSockets;
}
const Array<std::shared_ptr<ValueSocket>> getOutputSockets() const
{
return m_outputSockets;
}
const Array<std::shared_ptr<ExecSocket>> getPrevNodeSockets() const
{
return m_prevNodeSockets;
}
const Array<std::shared_ptr<ExecSocket>> getNextNodeSockets() const
{
return m_nextNodeSockets;
}
const Array<std::shared_ptr<ISocket>> getAllInputSockets() const
{
Array<std::shared_ptr<ISocket>> result(m_inputSockets.size() + m_prevNodeSockets.size());
size_t idx = 0;
for (const auto& socket : m_inputSockets)
{
result[idx++] = socket;
}
for (const auto& socket : m_prevNodeSockets)
{
result[idx++] = socket;
}
return result;
}
const Array<std::shared_ptr<ISocket>> getAllOutputSockets() const
{
Array<std::shared_ptr<ISocket>> result(m_outputSockets.size() + m_nextNodeSockets.size());
size_t idx = 0;
for (const auto& socket : m_outputSockets)
{
result[idx++] = socket;
}
for (const auto& socket : m_nextNodeSockets)
{
result[idx++] = socket;
}
return result;
}
const Array<std::shared_ptr<ValueSocket>> getValueSockets() const
{
Array<std::shared_ptr<ValueSocket>> result;
result.append(m_inputSockets);
result.append(m_outputSockets);
return result;
}
const Array<std::shared_ptr<ExecSocket>> getExecSockets() const
{
Array<std::shared_ptr<ExecSocket>> result;
result.append(m_prevNodeSockets);
result.append(m_nextNodeSockets);
return result;
}
const Array<std::shared_ptr<ISocket>> getSockets() const
{
Array<std::shared_ptr<ISocket>> result(m_inputSockets.size() + m_prevNodeSockets.size() + m_outputSockets.size() + m_nextNodeSockets.size());
size_t idx = 0;
for (const auto& socket : m_inputSockets)
{
result[idx++] = socket;
}
for (const auto& socket : m_prevNodeSockets)
{
result[idx++] = socket;
}
for (const auto& socket : m_outputSockets)
{
result[idx++] = socket;
}
for (const auto& socket : m_nextNodeSockets)
{
result[idx++] = socket;
}
return result;
}
void disconnectAllSockets();
//Jsonシリアライズ/デシリアライズ
void serialize(JSONWriter&) const override;
void deserialize(const JSONValue&) override;
void deserializeSockets(const JSONValue&, Array<std::shared_ptr<Node>>&);
};
namespace detail
{
template<class Type>
class FunctionNode;
//戻り値ありの関数
template<class Result, class... Args>
class FunctionNode<Result(Args...)> : public NodeEditor::Node
{
private:
std::function<Result(Args...)> m_function;
void childRun() override
{
size_t argIdx = sizeof...(Args) - 1;
setOutput<Result>(0, m_function(getInput<Args>(argIdx--)...));
}
public:
FunctionNode(const String& name, const Array<String>& socketNames, std::function<Result(Args...)> function)
{
if (socketNames.size() != (sizeof...(Args) + 1))
{
throw Error(U"");
}
m_function = function;
Name = name;
size_t argIdx = 0;
cfgOutputSockets({ {Type::getType<Result>(),socketNames[argIdx++]} });
cfgInputSockets({ {Type::getType<Args>(),socketNames[argIdx++]}... });
cfgPrevExecSocket({ U"" });
cfgNextExecSocket({ U"" });
}
};
//戻り値なしの関数
template<class... Args>
class FunctionNode<void(Args...)> : public NodeEditor::Node
{
private:
std::function<void(Args...)> m_function;
void childRun() override
{
size_t argIdx = sizeof...(Args) - 1;
m_function(getInput<Args>(argIdx--)...);
}
public:
FunctionNode(const String& name, const Array<String>& socketNames, std::function<void(Args...)> function)
{
if (socketNames.size() != sizeof...(Args))
{
throw Error(U"");
}
m_function = function;
Name = name;
size_t argIdx = 0;
cfgInputSockets({ {Type::getType<Args>(),socketNames[argIdx++]}... });
cfgPrevExecSocket({ U"" });
cfgNextExecSocket({ U"" });
}
};
}
}