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Pause the game on objective completion #2073
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Do objective modals pop up at all with |
Yes, they do. I do not think that is wrong, since you might want to know how the solution is progressing. |
Hmm, when I run |
Ah! I get goal modals only when |
Cheat does too many things. I can't even find the code that uses checks cheat for this option among the myriad cheat uses. The only thing I found is: swarm/src/swarm-tui/Swarm/TUI/Model/Goal.hs Lines 120 to 123 in 7dcc3f5
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@byorgey I remembered a quick way to test if this is cabal run swarm -- --scenario Tutorials/move --run <(yq '.solution' scenarios/Tutorials/move.yaml) The game becomes unresponsive while it tries to catch up and then shows the goal modal after completion. So, to answer your question in #2080 (comment):
It does not. 😅 |
In #2094 I moved the That does not solve this Issue though - game should switch to |
Is your feature request related to a problem? Please describe.
When an objective is completed, the game can keep running until the modal is shown.
In an extreme case,
--scenario Tutorials/move --autoplay
finishes the tutorial before the next modal pops up.Describe the solution you'd like
Pause the game after objective completion and do not run further ticks.
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