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Crash on start-up #34

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Nevrai opened this issue Aug 27, 2022 · 3 comments
Open

Crash on start-up #34

Nevrai opened this issue Aug 27, 2022 · 3 comments

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@Nevrai
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Nevrai commented Aug 27, 2022

The game crashes on start-up with Allurement installed.

Crash report: https://pastebin.com/raw/LCASPAhG

Versions

  • Minecraft: 1.18.2
  • Forge: 40.1.74 (latest for 1.18.2)
  • Allurement: 2.0.0 (latest for 1.18.2)
  • Blueprint: 5.4.3 (latest for 1.18.2)
@bageldotjpg
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What makes you think this is caused by allurement? You have a lot of mods installed

@Nevrai
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Nevrai commented Sep 2, 2022

Because of this:

Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [allurement.mixins.json:client.HorseArmorLayerMixin] from phase [DEFAULT] in config [allurement.mixins.json] FAILED during APPLY

Removing Allurement also resulted in the game launching normally.

@sum-catnip
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its an incompatibility with MajruszsEnchantmentsMod

Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: InjectionPoint(Shift)[@At("INVOKE_ASSIGN")] on net/minecraft/client/renderer/entity/layers/HorseArmorLayer::render with priority 1000 cannot inject into net/minecraft/client/renderer/entity/layers/HorseArmorLayer::m_6494_(Lcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;ILnet/minecraft/world/entity/animal/horse/Horse;FFFFFF)V merged by com.majruszsenchantments.mixin.MixinHorseArmorLayer with priority 1000 [PREINJECT Applicator Phase -> allurement.mixins.json:client.HorseArmorLayerMixin -> Prepare Injections ->  -> localvar$zgb000$render(Lcom/mojang/blaze3d/vertex/VertexConsumer;Lcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;ILnet/minecraft/world/entity/animal/horse/Horse;FFFFFF)Lcom/mojang/blaze3d/vertex/VertexConsumer; -> Prepare]

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