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34 public repositories
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Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Unlock custom brushes, natural fill effects and intuitive hatching in p5.js
Updated
Sep 17, 2024
JavaScript
3D Compute shader-based particle flowfield
Audio visualizer, demo project for Unity. Noise based flowfield.
Animating flow filed like structures using P5JS
Updated
Apr 23, 2022
JavaScript
Flow Field pathfinding module for the Godot game engine
An Artistic Flow Field made using p5js
Updated
Jan 2, 2024
JavaScript
General flow field prediction for data-based optimization
Updated
Sep 11, 2024
Python
Deterministic, multi-threaded 3d demo written from scratch
Simulation of Flow Fields using perlin noise that you can change in real-time
Updated
Oct 8, 2023
JavaScript
Generative and customisable flow fields using perlin noise
Updated
Feb 14, 2024
JavaScript
A flowfield created in processing.
Updated
Aug 30, 2018
Processing
A javascript implementation of the flowfield algorithm by Treuille, Cooper, and Popovic
Updated
Sep 27, 2021
HTML
A basic demo for flowfield pathfinding
An implementation of a 2D flowfield using the A* pathfinding algorithm in C#, with a Unity3D demo provided.
A simple Perlin noise Flow Field with another vector layer for continuous color change.
Updated
Jun 8, 2022
JavaScript
A flowfield pathfinding solution for large a amount of agents
Unity project with Flow Field implementation based on Eikonal Equation.
Updated
Sep 13, 2023
ShaderLab
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