Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
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Updated
Feb 21, 2024 - C++
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
LuxCore source repository
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Lighthouse 2 framework for real-time ray tracing
[UNMAINTAINED] Real-time path tracing on the web with three.js
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
c-ray is a small, simple path tracer written in C
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Computational Graphics - THU Spring 2018
A C++-based, cross platform ray tracing library
Using async path-tracing to hide Tiles/Entities that are not visible
Object tracking by colour and drawing its path.
Code of "Practical Path Guiding for Efficient Light-Transport Simulation"
Real-time GPU path tracing with an OpenUSD Hydra render delegate
A Vulkan Raytracing framework for various bidirectional path tracing techniques
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