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background_music.py
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background_music.py
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"""
Show how to run background music in Pygame.
Sample Python/Pygame Programs
Simpson College Computer Science
http://programarcadegames.com/
http://simpson.edu/computer-science/
"""
import pygame
# Define some colors
black = ( 0, 0, 0)
white = ( 255, 255, 255)
green = ( 0, 255, 0)
red = ( 255, 0, 0)
pygame.init()
# Set the width and height of the screen [width,height]
size = [700, 500]
screen = pygame.display.set_mode(size)
pygame.display.set_caption("My Game")
#Loop until the user clicks the close button.
done = False
# Used to manage how fast the screen updates
clock = pygame.time.Clock()
# Play "O Fortuna" by MIT Choir
# Available from:
# http://freemusicarchive.org/music/MIT_Concert_Choir/Carmina_Burana_Carl_Orff/01_1355
pygame.mixer.music.load('MIT_Concert_Choir_O_Fortuna.ogg')
pygame.mixer.music.set_endevent(pygame.constants.USEREVENT)
pygame.mixer.music.play()
# -------- Main Program Loop -----------
while not done:
# ALL EVENT PROCESSING SHOULD GO BELOW THIS COMMENT
for event in pygame.event.get(): # User did something
if event.type == pygame.QUIT: # If user clicked close
done = True # Flag that we are done so we exit this loop
elif event.type == pygame.constants.USEREVENT:
# This event is triggered when the song stops playing.
#
# Next, play "Alone" by Saito Koji
# Available from:
# http://freemusicarchive.org/music/Saito_Koji/Again/01-Alone
pygame.mixer.music.load('Saito_Koji_-_01_-_Alone.ogg')
pygame.mixer.music.play()
# ALL EVENT PROCESSING SHOULD GO ABOVE THIS COMMENT
# ALL GAME LOGIC SHOULD GO BELOW THIS COMMENT
# ALL GAME LOGIC SHOULD GO ABOVE THIS COMMENT
# ALL CODE TO DRAW SHOULD GO BELOW THIS COMMENT
# First, clear the screen to white. Don't put other drawing commands
# above this, or they will be erased with this command.
screen.fill(white)
# ALL CODE TO DRAW SHOULD GO ABOVE THIS COMMENT
# Go ahead and update the screen with what we've drawn.
pygame.display.flip()
# Limit to 20 frames per second
clock.tick(20)
# Close the window and quit.
# If you forget this line, the program will 'hang'
# on exit if running from IDLE.
pygame.quit ()