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Hot Corners.ahk
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Hot Corners.ahk
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#Persistent
; The following script can define hotcorners for any number of monitors arranged in any configuration.
; Horizontally arranged monitors work best
; Vertically arranged monitors may have some difficulty (read: over sensitivity since moving your mouse too far up puts it into Bottom*, not Top*), but should still work
; ---------------------------------------
; USER CONFIGURABLE
; ---------------------------------------
global T = 5 ; Adjust tolerance if needed
global DEBUG := False
; Put your hotcorner actions here
Action_TopLeft() {
Send, {LWin down}{Tab down}
Send, {Lwin up}{Tab up}
}
Action_BottomRight() {
}
Action_BottomLeft() {
}
Action_TopRight() {
}
; ---------------------------------
; SETUP
; ---------------------------------
global ScreenArray := Object()
; Get the number of monitors
SysGet, NumMonitors, MonitorCount
; Insert a new empty array for each monitor
Loop %NumMonitors% {
ScreenArray.Insert(Object())
}
; For each monitor, get the dimensions as coordinates
for index, element in ScreenArray
{
; get monitor details for this index (These are 1 based indexes)
SysGet, Mon, Monitor, %index%
element.Insert(MonLeft)
element.Insert(MonTop)
element.Insert(MonRight)
element.insert(MonBottom)
}
GetCorner(x, y, cornerIndex, tolerance)
{
; loop through each monitor
for idx, elem in ScreenArray
{
if (cornerIndex == 0) { ; Top Left
; If statements are so it doesn't break the for loop on the first false. It will only return if true
if (x >= elem[1] and x <= elem[1] + tolerance) and (y >= elem[2] and y <= elem[2] + tolerance) {
return True
}
} else if (cornerIndex == 1) { ; Top Right
if (x >= elem[3] - tolerance and x <= elem[3]) and (y >= elem[2] and y <= elem[2] + tolerance) {
return True
}
} else if (cornerIndex == 2) { ; Bottom Right
if (x >= elem[3] - tolerance and x <= elem[3]) and (y >= elem[4] - tolerance and y <= elem[4]) {
return True
}
} else { ; Bottom Left
if (x >= elem[1] and x <= elem[1] + tolerance) and (y >= elem[4] - tolerance and y <= elem[4]) {
return True
}
}
}
}
; --------------------------
; MOUSE DETECTION LOOP
; --------------------------
SetTimer, HotCorners, 500
return
HotCorners:
CoordMode, Mouse, Screen
MouseGetPos, MouseX, MouseY
if GetCorner(MouseX, MouseY, 0, T) { ; TopLeft
Action_TopLeft()
Sleep, 1000
if (DEBUG) {
Msgbox, Top Left %MouseX%,%MouseY%
}
} else if GetCorner(MouseX, MouseY, 1, T) { ; TopRight
Action_TopRight()
Sleep, 1000
if (DEBUG) {
Msgbox, Top Right %MouseX%,%MouseY%
}
} else if GetCorner(MouseX, MouseY, 3, T) { ; BottomLeft
Action_BottomLeft()
Sleep, 1000
if (DEBUG) {
Msgbox, Bottom Left %MouseX%,%MouseY%
}
} else if GetCorner(MouseX, MouseY, 2, T) { ; BottomRight
Action_BottomRight()
Sleep, 1000
if (DEBUG) {
Msgbox, Bottom Right %MouseX%, %MouseY%
}
}