diff --git a/tests/monotouch-test/SpriteKit/SKTransformNodeTest.cs b/tests/monotouch-test/SpriteKit/SKTransformNodeTest.cs index ac8d4c65ff14..a0dd9c96c5fd 100644 --- a/tests/monotouch-test/SpriteKit/SKTransformNodeTest.cs +++ b/tests/monotouch-test/SpriteKit/SKTransformNodeTest.cs @@ -46,9 +46,9 @@ public void EulerAngles () V3 = new VectorFloat3 (1, 2, 3); obj.EulerAngles = V3; // The values bellow match what the same code in Swift returns. - Assert.AreEqual (-2.14159298f, obj.EulerAngles.X, "#x1"); - Assert.AreEqual (1.14159274f, obj.EulerAngles.Y, "#y1"); - Assert.AreEqual (-0.141592711f, obj.EulerAngles.Z, "#z1"); + Assert.AreEqual (-2.14159298f, obj.EulerAngles.X, 0.000001f, "#x1"); + Assert.AreEqual (1.14159274f, obj.EulerAngles.Y, 0.000001f, "#y1"); + Assert.AreEqual (-0.141592711f, obj.EulerAngles.Z, 0.000001f, "#z1"); } }