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test.sh
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test.sh
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#!/bin/sh
# MIT License
# Copyright (c) 2021 Ybrid®, a Hybrid Dynamic Live Audio Technology
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
# Test player framework on platforms.
#
# Usage: no parameters
#
# 2021-05-10 : IMPORTANT NOTE
# When YbridPlayerSDK.xcframework.zip is built with xcodebuild version 12.5,
# playing opus streams on real iOS devices crashes.
#
# Until the bug is fixed this test uses installed version 12.4 of xcodebuild.
#
# Comment the following line to use the default installation on the system.
export DEVELOPER_DIR=/Applications/Xcode_12.4.app/Contents/Developer
echo "using $(xcodebuild -version)"
dd=./DerivedData
logbase="test-"
rm -f "$logbase*.log"
grepToStdoutPattern="^\s*Executed\s\d+\stests|^\*\* TEST"
# ---------------------
# ios base settings
scheme=player-sdk-swiftIOSTests
target=player-sdk-swiftIOSTests
testing="-only-testing:$target/DevelopingPlayerTests"
testing="$testing -only-testing:$target/UseAudioPlayerTests"
platform=iphonesimulator
device="iPhone 11 Pro"
logfile=$logbase$device.log
echo "testing with $platform on $device"
xcodebuild -workspace player-sdk-swift.xcworkspace -scheme $scheme \
-destination "name=$device" -sdk $platform \
test $testing 2>&1 > "$logfile"
result=`cat "$logfile" | grep -E "$grepToStdoutPattern"`
echo "$result, see $logfile"
echo "---------------------------------"
## Will fail as long as iOS Simulators with iOS < 14 cannot run AudioEngine
# device="iPhone 6s"
# logfile=$logbase$device.log
# echo "testing with $platform on $device"
# xcodebuild -workspace player-sdk-swift.xcworkspace -scheme $scheme \
# -destination "platform=iOS Simulator,OS=11.4,name=$device" -sdk $platform \
# test $testing 2>&1 > "$logfile"
# result=`cat "$logfile" | grep -E "$grepToStdoutPattern"`
# echo "$result, see $logfile"
# echo "---------------------------------"
# ## Will fail as long as AVAudioSession is not correctly activated
# platform=iphoneos
# #device="Nacamars iPad Air" # iOS 12
# #device="Nacamar's iPad Mini" # iOS 9
# device="iPhone von Florian" # iOS 14
# echo "testing with $platform on $device"
# logfile=$logbase$device.log
# xcodebuild -workspace player-sdk-swift.xcworkspace -scheme $scheme \
# -destination "platform=iOS,name=$device" -sdk $platform \
# test $testing 2>&1 > "$logfile"
# result=`cat "$logfile" | grep -E "$grepToStdoutPattern"`
# echo "$result, see $logfile"
# echo "---------------------------------"
# -----------------------
# macos base settings
scheme=player-sdk-swiftMacTests
target=player-sdk-swiftMacTests
testing="-only-testing:$target/DevelopingPlayerTests"
testing="$testing -only-testing:$target/UseAudioPlayerTests"
platform=macosx
device="My Mac"
echo "testing with $platform on $device"
logfile=$logbase$device.log
xcodebuild -workspace player-sdk-swift.xcworkspace -scheme $scheme \
-destination='$device' -sdk $platform \
test $testing 2>&1 > "$logfile"
result=`cat "$logfile" | grep -E "$grepToStdoutPattern"`
echo "$result, see $logfile"
echo "---------------------------------"