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Transform.cpp
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Transform.cpp
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/*
This file is part of The Kromophone.
Copyright (C) 2014 Zachary Capalbo
The Kromophone is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The Kromophone is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with The Kromophone. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Transform.h"
#include "Settings.h"
Transform::Transform() : sweepEnabled(false)
{}
void Transform::setSweep(bool enabled, const QPointF &sweepPct)
{
sweepEnabled = enabled;
sweep = sweepPct;
}
void Transform::ReceiveColor(Color P) {
Sound newSound;
//Testing purposes
newSound.pitch = P.Red;
newSound.pan = P.Green;
newSound.volume = P.Blue;
newSound.timbre = NULL;
//
emit SoundGenerated(newSound);
}
HSLMode::HSLMode() : Transform()
{
}
void HSLMode::ReceiveColor(Color P)
{
Sound newSound;
float hue, saturation, luminosity;
P.hsl(hue, saturation, luminosity);
newSound.pitch = 1.0 - hue;
newSound.pan = saturation;
newSound.volume = luminosity;
// newSound.timbre = &SinTimbre::timbre; //&Trumpet::timbre;
emit SoundGenerated(newSound);
}
RGBMode::RGBMode() : Transform()
{
redTimbre = new Trumpet;
greenTimbre = new OrganTimbre;
blueTimbre = new Trumpet;
}
void RGBMode::ReceiveColor(Color P)
{
SoundList l;
l.resize(3);
l[0].pitch = 5.0f;
l[0].pan = 1.0f;
l[0].timbre = redTimbre;
l[0].volume = P.Red * 0.8;
l[1].pitch = 3.0f;
l[1].pan = 0.0f;
l[1].timbre = greenTimbre;
l[1].volume = P.Green;
l[2].pitch = 1.0f;
l[2].pan = 0.5f;
l[2].timbre = blueTimbre;
l[2].volume = P.Blue;
emit SoundsGenerated(l);
}
RGBYWMode::RGBYWMode() : RGBMode()
{
yellowTimbre = new UkuleleTimbre;
whiteTimbre = new SinTimbre;
}
void RGBYWMode::ReceiveColor(Color P)
{
SoundList l;
float saturation = P.min();
float yellow = qMin( P.Red, P.Green ) - saturation;
l.resize(5);
l[0].pitch = 5.0f;
l[0].pan = 1.0f;
l[0].timbre = redTimbre;
l[0].volume = P.Red - yellow - saturation;
l[1].pitch = 1.5f;
l[1].pan = 0.0f;
l[1].timbre = greenTimbre;
l[1].volume = P.Green - yellow - saturation;
l[2].pitch = 1.0f;
l[2].pan = 0.5f;
l[2].timbre = blueTimbre;
l[2].volume = P.Blue - saturation;
l[3].pitch = 4.0f;
l[3].pan = 0.8f;
l[3].timbre = yellowTimbre;
l[3].volume = yellow;
l[4].pitch = 2.0f;
l[4].pan = 1.0f;
l[4].timbre = whiteTimbre;
l[4].volume = saturation;
if (sweepEnabled)
{
for (int i = 0; i < l.size(); i++)
{
l[i].pan = 1.0f - sweep.x();
}
}
emit SoundsGenerated(l);
}