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[Servers] Improve use of Ref.is_null/valid #3150

[Servers] Improve use of Ref.is_null/valid

[Servers] Improve use of Ref.is_null/valid #3150

Triggered via push August 25, 2024 20:43
Status Success
Total duration 21m 43s
Artifacts 14

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
27s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
1m 35s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
8m 15s
🪲 Godot CPP / Build and test Godot CPP
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2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-editor
94.7 MB
android-template-arm32
68.6 MB
android-template-arm64
62.9 MB
godot-api-dump
407 KB
ios-template
38.9 MB
linux-editor-mono
74.1 MB
linux-template-minimal
16.9 MB
linux-template-mono
30.3 MB
macos-editor
97.8 MB
macos-template
46 MB
web-nothreads-template
22.8 MB
web-template
22.7 MB
windows-editor
61.5 MB
windows-template
30.6 MB