A small 3D game built in Godot, inspired by the theme for the 2023 Kenney Jam (Exploration)
Genre: Fixed-camera, Single Player, Isometric Adventure
Tech Stack: Godot 4.1.1. Affinity Designer for 2D art. Blockbench for 3D Models.
Platform(s): Windows
Anticipated Launch date: Q4 2023
Launch Platforms: itch.io
Brief Game Summary: TBC
These features are a must have for any MVP/Demo/Proof of Concept version of the game
- Vehicular exploration across a wide exterior landscape
- Player exploration across various interior environments
- Collection of items (treasure, datapads etc.)
- Level building and game progression
- Saving/Loading
Once the planned features have been implemented, then these features will begin development
- Inventory, loot, usable items
- Quests and Storylines
- Branching dialogue system
- Mulitple Planets to access/unlock and explore
- Game lore accessable through datapads
- Vehicular combat against AI enemies
All assets used currently have been acquired from kenney.nl. These will be used for the prototyping of the game, and eventually will be replaced with custom assets created in Blockbench