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A template to quickly set up and develop C++ applications using the RayLib library

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RayLib C++ Template with VSCode

This repository serves as a template to quickly set up and develop C++ applications using the RayLib library, designed for making simple and efficient games. It comes pre-configured with a Visual Studio Code (VSCode) workspace, making it easy to start developing without worrying about configuration setup.


Features:

  • RayLib Integration: Pre-configured to use the RayLib library for game development and multimedia applications.

  • C++ Project Structure: Organize your source code, headers, and assets effectively for small to medium-sized projects.

  • VSCode Workspace: Ready-to-use .vscode configuration with tasks and debugging profiles for easy building and running.


What's Included:

.vscode/: Preconfigured settings for building, running, and debugging your RayLib C++ project.

src/: Contains a simple C++ source file (main.cpp) demonstrating RayLib initialization and a basic game loop.

lib/: A folder for RayLib binaries and other libraries.

Makefile: The project comes with a fully configured Makefile for building the application.

README.md: A detailed guide on how to set up and run the project, including instructions for configuring RayLib

Add your own C++ files, modify the game loop, and start developing your RayLib-based project!


Raylib C++ Starter Template for Visual Studio Code on Windows. It works with raylib version 5.0. Tested on both Windows 10 and Windows 11.


Instructions: How to use this template

  • First Download and setup Raylib in your system. And then clone this repository or create a new repository with this template.
  • Double click on the main.code-workspace file. This will open the template in VS Code.
  • From the Explorer Window of VS Code navigate to the src folder and double click on the main.cpp file.
  • Press F5 on the keyboard to compile and run the program.

Congratulations! You've successfully set up and run the Raylib template in Visual Studio Code! 🚀

Now you're all set to start creating awesome games or graphical applications. Here are a few ideas for your next steps:

  • 🛠 Explore the template files and familiarize yourself with the code.
  • 🎮 Modify the example to experiment with graphics, sound, and more.
  • 🌟 Dive into the Raylib documentation to discover all the features available to you!
Happy coding, and welcome to the world of Raylib! Happy coding, and welcome to the world of Raylib!
Important Configuration Changes:
  • Makefile: Navigate to Line 27 and replace "ProjectName" with the actual name of your project. This is crucial to ensure the correct output binary is generated.

  • src/main.cpp: Instructions are embedded in the code comments. However, if no further modifications were made to the template, ensure the project name on Line 9 matches the name set in the Makefile. This step is essential for maintaining consistency across your project.

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A template to quickly set up and develop C++ applications using the RayLib library

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