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Releases: Cadiboo/NoCubes

NoCubes-1.12.2-0.0.0-alpha12

06 Dec 05:26
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Pre-release
  • Surface Nets test 4
  • Better lighting, thanks MineAndCraft12
  • Update todos
  • Changed to static imports

NoCubes-1.12.2-0.0.0-alpha11

06 Dec 01:57
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Pre-release
  • Added update json to mod

NoCubes-1.12.2-0.0.0-alpha10

06 Dec 01:07
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Pre-release
  • Optimise imports & Reformat code
  • Fix lang & and add lang for new stuff
  • Add IsosurfaceLevel, refactoring, formatting, removed unused code and fixed a pretty stupid bad bug involving vertex y values
  • First working surface nets
  • Small optimisations & code style
  • Quad caching and surface nets 2 & 3

NoCubes-1.12.2-0.0.0-alpha9

05 Dec 09:56
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Pre-release
  • Added surface nets OOP algorithm (borked)
  • Tweaked OldNoCubes algorithm
  • Changed BlockLight in FAST from 240 to 0

NoCubes-1.12.2-0.0.0-alpha8

05 Dec 06:08
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Pre-release
  • Update group
  • fix lighting bug
  • lightmap, bugs & formatting
  • fixed the glitch with world holes in MarchingCubes
  • Formatting

NoCubes-1.12.2-0.0.0-alpha7

05 Dec 04:30
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Pre-release
  • Update MarchingCubes
  • Update OldNoCubes
  • Update SurfaceNets
  • Refactoring and Imports
  • renamed FAST_SMOOTHABLE_BLOCK_STATES to SMOOTHABLE_BLOCK_STATES_CACHE
  • changed = assignment to |= assignment
  • fixed vertices
  • Removed unused code

NoCubes-1.12.2-0.0.0-alpha6

03 Dec 14:21
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Pre-release
  • Added old NoCubes render algorithm from 0.3
  • Repackage to reflect web presence
  • Remove RenderType and change lambda to double colon
  • Removed smooth liquids
  • Update LICENSE

NoCubes-1.12.2-0.0.0-alpha5

02 Dec 12:19
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Pre-release

Fixed a couple bugs

  • Fixed bug in coremod that was being patched -> removed patch from here
  • Added smooth liquids. Then commented it out

NoCubes-1.12.2-0.0.0-alpha4

25 Nov 08:46
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Pre-release

Almost properly works

NoCubes-1.12.2-0.0.0-alpha3

24 Nov 11:35
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Pre-release
  • added approximateLighting option from config