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Releases: Cadiboo/NoCubes

NoCubes-1.13.2-0.2.9-pre12

12 May 09:34
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  • Refactored stuff
  • Added betterTextures
  • Improved fluid rendering some more
  • Improved collisions a little bit
  • Fixed suffocation & not being able to see when inside vanilla terrain but outside no cubes terrain
  • Improved coremods and coremod error handling

NoCubes-1.12.2-0.2.8-pre6-jitpack

10 May 11:50
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Pre-release

Fix broken build

NoCubes-1.13.2-0.2.9-pre11

07 May 11:25
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  • Refucktored mesh generation code
  • Added Collisions

NoCubes-1.13.2-0.2.9-pre10

06 May 12:02
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  • Bunch of stuff on the config, smoothable lists now work.
  • Improved Toasts
  • Code cleanup (yes already)

NoCubes-1.13.2-0.2.9-pre9

05 May 10:54
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  • Some more water rendering stuff
  • Bit of a refactor

NoCubes-1.12.2-0.2.8-pre6

05 May 11:04
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Fix some stuff (including the config getting deleted), probably the final 1.12.2 release

NoCubes-1.13.2-0.2.9-pre8

04 May 18:26
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  • Improved water rendering a lot (more fixes to come)

NoCubes-1.13.2-0.2.9-pre7

04 May 10:07
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0.2.9-pre7

NoCubes-1.13.2-0.2.9-pre6

02 May 13:55
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  • Now uses lazy generation for packed light

NoCubes-1.13.2-0.2.9-pre5

02 May 10:59
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  • Added emissive quad support (finally)
  • Fixed color cache, now only calculates if the quad has a tint index