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Changing the rate Max Strain increases

CeaneC edited this page Feb 5, 2024 · 1 revision

This will require use of the Dynamic Active Effects module.

If you would like to change the rate that your character's maximum strain increases, this can be achieved with Active Effects and Class Advancements.

Edit the Talent Class, go to the Advancements tab, and Enable Configuration.
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Set up a Numeric scale with your desired progression. In this example, the character's maximum strain increases by 1 every two levels.
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Create an Active Effect that overrides the @flags.ceane-talent.strain.max flag with the Identifier from the previous step.
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