Remove glTF 1.0 techniques from Photogrammetry Classification tileset #10594
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The 3D Tiles Photogrammetry Classification used a b3dm asset that uses glTF 1.0-style techniques (even though it was a glTF 2.0 model otherwise).
I manually converted the glTF asset to avoid using techniques (since those are deprecated). The Sandcastle linked above should work correctly (using Model).
Note that if you set
enableModelExperimentalFeatures = true
, the classification will not work becauseClassificationModel
does not yet work for ModelExperimental (it's an item on the roadmap: #10346), but it doesn't crash.@j9liu could you review?