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Static texture classes are now proper CustomManagers #1265
Static texture classes are now proper CustomManagers #1265
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I didn't notice any issue with regards to memory leaking, or hot-reloading. Everything works flawlessly.
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all seems to work flawless with this build, therefor i give it a go.
In debug build this creates visible delay. Should we show a progress indicator or some short-time notification to let the player know that we're loading?