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Phoenix neck trigger = GIMmE OnE MORE SHANCE #68
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@Skeezolive Can you give me soundbites (either kick clip or (preferably) a sound file) of this and the other suggestions you've made? |
(for myself) if (event.getType() == ChatMessageType.GAMEMESSAGE && event.getType() != ChatMessageType.SPAM) {
String message = Text.standardize(event.getMessageNode().getValue());
if (message.contains("your phoenix necklace heals you, but is destroyed in the process.")) {
client.playSoundEffect(3924, this.config.volume());
}
} |
… On Wed, Aug 28, 2024 at 11:33 AM DapperMickie ***@***.***> wrote:
(for myself)
if (event.getType() == ChatMessageType.GAMEMESSAGE && event.getType() != ChatMessageType.SPAM) {
String message = Text.standardize(event.getMessageNode().getValue());
if (message.contains("your phoenix necklace heals you, but is destroyed in the process.")) {
client.playSoundEffect(3924, this.config.volume());
}
}
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