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Get everything ready for 1.1.0 release
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Dovyski committed Aug 19, 2016
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9 changes: 7 additions & 2 deletions CHANGELOG.md
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All notable changes to this project are documented in this file.
This project adheres to [Semantic Versioning](http://semver.org/).

## [Unreleased]
## [1.1.0](https://github.com/Dovyski/cvui/releases/tag/v.1.1.0) - 2016-08-19
### Added
- TODO
- printf component.
- Rect component.
- Sparkline component.
- Space component.
- `begin*()` and `end*()` block.
- Docs for all components.

## [1.0.0](https://github.com/Dovyski/cvui/releases/tag/v.1.0.0) - 2016-06-19
### Added
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7 changes: 6 additions & 1 deletion README.md
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=====
A (very) simple UI lib built on top of OpenCV drawing primitives. Other UI libs, such as [imgui](https://github.com/ocornut/imgui), require a graphical backend (e.g. OpenGL) to work, so if you want to use imgui in a OpenCV app, you must make it OpenGL enabled, for instance. It is not the case with cvui, which uses *only* OpenCV drawing primitives to do all the rendering (no OpenGL or Qt required).

![image](https://raw.githubusercontent.com/Dovyski/depository/master/cvui.png)
![image](https://raw.githubusercontent.com/Dovyski/depository/master/cvui.png?20160819)

Features
--------
- Lightweight and simple to use user interface.
- No external dependencies (except OpenCV).
- Based on OpenCV drawing primitives only (OpenGL or Qt are not required).
- Friendly and C-like API (no classes/objects, etc).
- Easily render components without worrying about their position (using rows/columns).
- MIT licensed.

Build
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License
-----
Copyright (c) 2016 Fernando Bevilacqua. Licensed under the MIT license.
Change log
-----
See all changes in the [CHANGELOG](https://github.com/Dovyski/cvui/tree/master/CHANGELOG.md) file.

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