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BDPT debug #4

Merged
merged 5 commits into from
Mar 16, 2023
Merged

BDPT debug #4

merged 5 commits into from
Mar 16, 2023

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Enigmatisms
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BDPT bug fix:

  • Specular surfaces being too dark: failure in updating vertex is not fixed.
  • Fresnel blend PDF calculation is corrected.
  • MIS weight degenerated vertex tagging and related path connection strategies fixed
  • Tested with multiple scenes.
  • Typo Frensel is corrected (to Fresnel)... interesting...

@Enigmatisms Enigmatisms self-assigned this Mar 16, 2023
@Enigmatisms Enigmatisms added the fix Bug fix pull request label Mar 16, 2023
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@raven-sera raven-sera left a comment

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Nice work!

@Enigmatisms Enigmatisms merged commit 82bb9fa into master Mar 16, 2023
@Enigmatisms
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BDPT bug fix version merged. Transient rendering to be done.

@Enigmatisms Enigmatisms deleted the bdpt_debug branch March 16, 2023 16:04
@Enigmatisms Enigmatisms mentioned this pull request Mar 16, 2023
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2 participants