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Updates from game template 0.7.2.
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Maaack committed May 30, 2024
1 parent 24cdaf8 commit 0ce0fcc
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Showing 2 changed files with 3 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,8 @@ func load_scene(scene_path : String, in_background : bool = false) -> void:
return
if ResourceLoader.has_cached(scene_path):
call_deferred("emit_signal", "scene_loaded")
if not _background_loading:
change_scene_to_resource()
return
_scene_path = scene_path
_background_loading = in_background
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2 changes: 1 addition & 1 deletion addons/maaacks_scene_loader/plugin.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,5 +5,5 @@ description="Scene loader with loading screen, progress bar, and error handling.
Created in collaboration with members of the Godot Wild Jam community."
author="Marek Belski"
version="0.5.1"
version="0.7.2"
script="maaacks_scene_loader.gd"

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