Version 1.0.1
- Less aggressive PSRAM overclock to fix issues with less tolerant parts.
- Clear scroll and sprite config on display stop to avoid the next app crashing the GPU (PicoVision launcher -> Sneks).
- Option to read ADC on pin 29
- Don't overrun read buffer is wrap is incorrectly configured
Full Changelog: v1.0.0...v1.0.1