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GD-506: Revisit the ScriptEditorContextMenuHandler added to the root node #507

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merged 1 commit into from
Jun 17, 2024

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Why

#506

What

  • simplify adding the ScriptEditorContextMenuHandler
  • problematic "Dispose" functionality removed, the handler is now released via the standard Godot three-node free mechanism

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# Why
#506

# What
- simplify adding the `ScriptEditorContextMenuHandler`
- problematic "Dispose" functionality removed, the handler is now released via the standard godot three-node free mechanism
@MikeSchulze MikeSchulze self-assigned this Jun 17, 2024
@MikeSchulze MikeSchulze added refactoring Mark to refactoring a implementation UI labels Jun 17, 2024
@MikeSchulze MikeSchulze merged commit 714c8f9 into master Jun 17, 2024
@MikeSchulze MikeSchulze deleted the GD-506 branch June 17, 2024 09:58
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GD-506: Revisit the ScriptEditorContextMenuHandler added to the root node
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