[FEA] Add Retry/SplitAndRetry for First round of high priority operators #8029
Labels
epic
Issue that encompasses a significant feature or body of work
reliability
Features to improve reliability or bugs that severly impact the reliability of the plugin
This is to add in retry or split and retry logic for operators that we think are high priority to get done. This epic probably should not change or have new things added to it much. Instead we should file a separate epic for any other operators that show up as we test this more with other customers.
BatchedByKey
goal in GpuCoalesceBatches #7778GpuGenerateExec
(explode) #8050The text was updated successfully, but these errors were encountered: