depth maps not appearing correctly #600
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Tom94
nickponline
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I'm successfully running instant-ngp and getting a good result however when I switch to |
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Answered by
Tom94
May 12, 2022
Replies: 1 comment 10 replies
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Hi there, the depth buffer isn't normalized to the range [0,1]. Rather, it's expressed in scene units, which is why it looks white. You can reduce the exposure slider (or press Shift+E a bunch of times) to bring it into visible range. Cheers! |
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Hi there, the depth buffer isn't normalized to the range [0,1]. Rather, it's expressed in scene units, which is why it looks white. You can reduce the exposure slider (or press Shift+E a bunch of times) to bring it into visible range. Cheers!