Skip to content

Commit

Permalink
Link to proper repository in README.md
Browse files Browse the repository at this point in the history
The current link points to a different repository that currently does not contain any information about instancing.
  • Loading branch information
Fighter19 authored and paroj committed Jul 28, 2021
1 parent e5b5eb4 commit f161bdd
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -68,7 +68,7 @@ Setting any value other than the default `(0, 0, 0)` will result in a mesh with

### Instancing and DotScene Plugin
As of OGRE 1.13 a new feature has been added to the DotScene Plugin where it now accepts the static / instanced keywords for entities.
(for more information read the [DotScene Plugin README](https://github.com/sercero/ogre/blob/master/PlugIns/DotScene/README.md)).
(for more information read the [DotScene Plugin README](https://github.com/OGRECave/ogre/blob/master/PlugIns/DotScene/README.md)).

To use this feature create a new collection (M) names as `static.<Group Name>` or `instanced.<Instance Manager Name>` and blender2ogre will automatically add the corresponding attribute to the exported entities in the Scene.
This feature goes hand in hand with [Exporting Particle Systems](#exporting-particle-systems) to create vegetation, debris and other static objects in your scene.
Expand Down

0 comments on commit f161bdd

Please sign in to comment.