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2.0 Ocean Upgrade #161

Merged
merged 26 commits into from
Sep 24, 2024
Merged

2.0 Ocean Upgrade #161

merged 26 commits into from
Sep 24, 2024

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DeathShadez
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@DeathShadez DeathShadez commented Sep 5, 2024

Adds ocean_overhangs and ocean_slopes to all ocean climates that add more terrain variety to oceans

Adds deep_ocean_vents to all deep ocean climates that consist of hydrothermal vents.

Adds dark_depths to all deep ocean climates that consist of sculk webs, flora, and tendrils #120

Adds land_glacer to ice cap biome distribution. Requires testing especially due to pipeline scarcity #146

Improves shale beach with dead coral flora and coastal pool features #115

Adds larger coral features to coral oceans #124

Adds coral wall fans to coral oceans.

Adds giant clam procedurals that sparsely generated throughout some ocean climates with random pearl chances.

Fixes mob rooms spawning along the ocean floor.

Fixes obvious ocean palette lines with sand deepslate mix palette.

Adds iceberg and coral oceans back into pipeline

@duplexsystem duplexsystem merged commit ecdeac2 into PolyhedralDev:2.0 Sep 24, 2024
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2 participants