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Move files into separate modules
CI #59: Commit cf3abe8 pushed by PurityLake
January 9, 2024 04:49 7m 18s main
January 9, 2024 04:49 7m 18s
Add game statistics and update text display
Release #23: Commit 99daefa pushed by PurityLake
December 11, 2023 16:42 23m 52s holdtheline-release
December 11, 2023 16:42 23m 52s
Add game statistics and update text display
CI #58: Commit 99daefa pushed by PurityLake
December 11, 2023 16:41 7m 30s main
December 11, 2023 16:41 7m 30s
Add text and remove text in main menu
CI #57: Commit 6167de2 pushed by PurityLake
December 11, 2023 16:09 7m 45s main
December 11, 2023 16:09 7m 45s
Moved player and enemy animation loading to respective files
CI #56: Commit 65bdb08 pushed by PurityLake
December 11, 2023 15:21 7m 48s main
December 11, 2023 15:21 7m 48s
Fix dying animation timer bug
CI #55: Commit 7d6100a pushed by PurityLake
December 11, 2023 15:00 7m 51s main
December 11, 2023 15:00 7m 51s
Remove lint allowance and update module import
CI #54: Commit 7032823 pushed by PurityLake
December 11, 2023 12:23 7m 44s main
December 11, 2023 12:23 7m 44s
Remove debug print statement
CI #53: Commit 6c928fe pushed by PurityLake
December 11, 2023 12:19 7m 36s main
December 11, 2023 12:19 7m 36s
Update PlayerAttackTimer and add collision reaction
CI #52: Commit a8ac944 pushed by PurityLake
December 11, 2023 07:45 7m 46s main
December 11, 2023 07:45 7m 46s
Fix player animation loading condition
Release #22: Commit 2226443 pushed by PurityLake
December 11, 2023 07:20 19m 43s holdtheline-0.0.1
December 11, 2023 07:20 19m 43s
Fix player animation loading condition
CI #51: Commit 2226443 pushed by PurityLake
December 11, 2023 07:19 7m 32s main
December 11, 2023 07:19 7m 32s
Add walking animation to player when sliding in
CI #50: Commit 3f4e80f pushed by PurityLake
December 11, 2023 04:22 7m 27s main
December 11, 2023 04:22 7m 27s
Refactor animation and player systems
CI #49: Commit 555f51d pushed by PurityLake
December 11, 2023 04:15 7m 48s main
December 11, 2023 04:15 7m 48s
Can now start the game visually
CI #48: Commit 510457e pushed by PurityLake
December 11, 2023 03:54 7m 57s main
December 11, 2023 03:54 7m 57s
Add map to the game
CI #47: Commit f2648ff pushed by PurityLake
December 11, 2023 02:52 7m 26s main
December 11, 2023 02:52 7m 26s
Collisions between player attacks cause enemies to die
CI #46: Commit 7775f38 pushed by PurityLake
December 11, 2023 01:18 7m 32s main
December 11, 2023 01:18 7m 32s
Update player_attack.png sprite
CI #45: Commit 87c504c pushed by PurityLake
December 10, 2023 23:37 50s main
December 10, 2023 23:37 50s
Add bevy_rapier2d dependency
CI #44: Commit 271a914 pushed by PurityLake
December 10, 2023 22:56 7m 32s main
December 10, 2023 22:56 7m 32s
December 10, 2023 01:54 6m 42s
December 10, 2023 01:53 6m 55s
Refactor player setup and add resource tracking
CI #41: Commit ccb422d pushed by PurityLake
December 9, 2023 01:33 7m 1s main
December 9, 2023 01:33 7m 1s
Update dependencies and add player death sprite
CI #40: Commit 2280133 pushed by PurityLake
December 5, 2023 21:45 6m 54s main
December 5, 2023 21:45 6m 54s
Update player animations in AnimationLoadPlugin
Release #21: Commit 6aace17 pushed by PurityLake
December 5, 2023 20:35 18m 27s holdthetime-testanimrefactor
December 5, 2023 20:35 18m 27s
Update player animations in AnimationLoadPlugin
CI #39: Commit 6aace17 pushed by PurityLake
December 5, 2023 20:33 7m 5s main
December 5, 2023 20:33 7m 5s
Refactor animation loading logic
Release #20: Commit 1b169ef pushed by PurityLake
December 5, 2023 20:24 11m 14s holdetheline-testnewanimloader
December 5, 2023 20:24 11m 14s