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Core: Natively bind all enums/bitfields to Variant #1555

Core: Natively bind all enums/bitfields to Variant

Core: Natively bind all enums/bitfields to Variant #1555

Triggered via push September 20, 2024 21:34
Status Cancelled
Total duration 9m 47s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
50s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
1m 12s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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65 errors and 2 warnings
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L832
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor): core/variant/variant_internal.h#L839
static assertion failed: VariantInternalAccessor not bound.
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🤖 Android / Template arm64 (target=template_release, arch=arm64)
Process completed with exit code 2.
🤖 Android / Template arm32 (target=template_release, arch=arm32)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release, tests=yes)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes)
The run was canceled by @Repiteo.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.