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[geometry] Establishes Meshcat in C++ (step 2)
Adds test coverage, and therefore moves Meshcat out of dev. Per discussion with jwnimmer-tri, the strategy here is to provide a reasonable coverage of the c++ code (CI runs most all of the code and verifies it doesn't segfault). I explored more elaborate testing mechanisms (documented in #13038) using nodejs. This could add value downstream, but adding nodejs support to bazel might be a big upfront (and even maintenance) cost for relatively small gain. As jwnimmer-tri points out, we don't provide that level of coverage for DrakeVisualizer.
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