Releases: SkytAsul/CitizensText
Releases · SkytAsul/CitizensText
CitizensText 2.0 | pre-release #3
- Added the
/text playback <time in seconds>
option to edit the time before players can restart the conversation (default to the config.ymlplaybackSeconds
value)
CitizensText 2.0-SNAPSHOT-2
- Fixed an issue on first run
- Fixed an issue when the data file does not contain a "texts" section
CitizensText 2.0-SNAPSHOT
- Full code rework : everything is cleaner, easier to maintain, and... easier for me to add features!
- Added
/text sender <msg id> <npc|player|noSender|otherNPC|otherFormat>
which replaces the old (removed)/text player <msg id>
command. - Player datas are now stored in a separate file, players.yml.
- Datas are saved in real-time, which means it is now possible to edit datas in the config files in the runtime!
- Added the command
/text near
to make NPCs speak when players get close to them even if the config option disableClick is not enabled. - Changed the syntax for the
/text cmd
and/text sound
commands. The "add/remove/..." subcommands are now after the message index.