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Fixed remaining issue with staggered iso rendering. #240

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merged 1 commit into from
Aug 31, 2022

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bzm3r
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@bzm3r bzm3r commented Aug 31, 2022

Something left over from the testing/exploratory phase in the iso_staggered shader was causing an issue.

@@ -3,7 +3,7 @@ use bevy_ecs_tilemap::prelude::*;
mod helpers;

// Side length of a colored quadrant (in "number of tiles").
const QUADRANT_SIDE_LENGTH: u32 = 32;
const QUADRANT_SIDE_LENGTH: u32 = 80;
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Not really an issue but this produces 3x3 render chunks. Probably best for testing.

@bzm3r bzm3r merged commit 231bc04 into StarArawn:main Aug 31, 2022
@bzm3r bzm3r deleted the hex-neighbours branch September 1, 2022 18:51
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2 participants