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Generating hexagonal hex maps. #296

Merged
merged 4 commits into from
Oct 3, 2022
Merged

Generating hexagonal hex maps. #296

merged 4 commits into from
Oct 3, 2022

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bzm3r
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@bzm3r bzm3r commented Sep 28, 2022

We now have the technology!

Depends on #293

src/helpers/filling.rs Show resolved Hide resolved
examples/hexagon_generation.rs Outdated Show resolved Hide resolved
.collect::<Vec<TilePos>>();

for tile_pos in tile_positions {
let tile_entity = commands
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This will be measurably faster with spawn_batch. Probably want to change the sibling to match? Or just open an issue over it.

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See: #300

@bzm3r bzm3r marked this pull request as ready for review October 3, 2022 03:59
@StarArawn StarArawn self-requested a review October 3, 2022 04:02
@bzm3r bzm3r merged commit 9ab8702 into main Oct 3, 2022
@bzm3r bzm3r deleted the hex-generation branch October 3, 2022 04:12
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3 participants