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Fixed instrument names
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Wohlstand committed Jun 9, 2016
1 parent c1d6742 commit f368fb8
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Showing 2 changed files with 33 additions and 33 deletions.
2 changes: 1 addition & 1 deletion bank_editor.ui
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
</rect>
</property>
<property name="windowTitle">
<string>BankEditor</string>
<string>Bank editor for Yamaha OPL3/OPL2 sound generator</string>
</property>
<widget class="QPushButton" name="openBank">
<property name="geometry">
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64 changes: 32 additions & 32 deletions ins_names.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -28,8 +28,8 @@ const char *MidiInsName[128] =
"Tango Accordion",
"Acoustic Guitar (nylon)",
"Acoustic Guitar (steel)",
"Electric Guitar (clean)",
"Electric Guitar (jazz)",
"Electric Guitar (clean)",
"Electric Guitar (muted)",
"Overdrive Guitar",
"Distorton Guitar",
Expand All @@ -46,14 +46,14 @@ const char *MidiInsName[128] =
"Viola",
"Cello",
"Contrabass",
"Tremulo Strings",
"Tremolo Strings",
"Pizzicato String",
"Orchestral Harp",
"Timpany",
"String Ensemble 1",
"String Ensemble 2",
"Synth Strings 1",
"SynthStrings 2",
"Synth Strings 2",
"Choir Aahs",
"Voice Oohs",
"Synth Voice",
Expand Down Expand Up @@ -122,7 +122,7 @@ const char *MidiInsName[128] =
"Melodic Tom",
"Synth Drum",
"Reverse Cymbal",
"Guitar FretNoise",
"Guitar Fret Noise",
"Breath Noise",
"Seashore",
"Bird Tweet",
Expand All @@ -147,28 +147,28 @@ const char *MidiPercName[128] =
"<Reserved 10>",
"<Reserved 11>",
"<Reserved 12>",
"<Reserved 13>",
"<Reserved 14>",
"<Reserved 15>",
"<Reserved 16>",
"<Reserved 17>",
"<Reserved 18>",
"<Reserved 19>",
"<Reserved 20>",
"<Reserved 21>",
"<Reserved 22>",
"<Reserved 23>",
"<Reserved 24>",
"<Reserved 25>",
"<Reserved 26>",
"High Q",
"Slap",
"Scratch Push",
"Scratch Pull",
"Sticks",
"Square Click",
"Metronome Click",
"Metronome Bell",
"(XG) Surdo Mute",
"(XG) Surdo Open",
"(XG) High Q",
"(XG) Whip Slap",
"(XG) Scratch Push",
"(XG) Scratch Pull",
"(XG) Finger Snap",
"(XG) Click Noise",
"(XG) Metronome Click",
"(XG) Metronome Bell",
"(XG) Seq Click L",
"(XG) Seq Click H",
"(XG) Brush Tap",
"(XG) Brush Swirl L",
"(GS) High Q, (XG) Brush Slap",
"(GS) Slap, (XG) Brush Swirl H",
"(GS) Scratch Push, (XG) Snare Roll",
"(GS) Scratch Pull, (XG) Castanet",
"(GS) Sticks, (XG) Snare L",
"(GS) Square Click, (XG) Sticks",
"(GS) Metronome Click, (XG) Bass Drum L",
"(GS) Metronome Bell, (XG) Open Rim Shot",
"Ac Bass Drum",
"Bass Drum 1",
"Side Stick",
Expand Down Expand Up @@ -216,12 +216,12 @@ const char *MidiPercName[128] =
"Open Cuica",
"Mute Triangle",
"Open Triangle",
"Shaker",
"Jingle Bell",
"Bell Tree",
"Castanets",
"Mute Surdu",
"Open Surdu",
"(GS&XG) Shaker",
"(GS&XG) Jingle Bell",
"(GS&XG) Bell Tree",
"(GS) Castanets",
"(GS) Mute Surdu",
"(GS) Open Surdu",
"<Reserved 89>",
"<Reserved 90>",
"<Reserved 91>",
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