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Medical - Hide/Reimplement "Open Bag (Backpack)" action on unconscious units. #8084

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LinkIsGrim opened this issue Jan 26, 2021 · 1 comment · Fixed by #9239
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Medical - Hide/Reimplement "Open Bag (Backpack)" action on unconscious units. #8084

LinkIsGrim opened this issue Jan 26, 2021 · 1 comment · Fixed by #9239
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kind/enhancement Release Notes: **IMPROVED:**
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@LinkIsGrim
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With #8083, the inventory action will be shown on unconscious units the same way as if they were dead. However, the "Open
Bag" action is still shown as an indicator that the unit is still alive.

Easiest way to implement would be to hide the action in CfgActions and add it to the unit on init similar to #8083. At that point, could tweak the condition to allow for it to be shown on dead units, or hidden on unconscious.

@LinkIsGrim LinkIsGrim added the kind/enhancement Release Notes: **IMPROVED:** label Jan 26, 2021
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stale bot commented Aug 3, 2021

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

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