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Support point clouds #2

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wants to merge 4 commits into from
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Support point clouds #2

wants to merge 4 commits into from

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camnewnham
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@camnewnham camnewnham commented Aug 4, 2021

This PR adds point cloud support to the DracoUnity API.

There is a minor increase in binary size (~30kb to the windows x64 dll if I recall correctly).

I've attempted to change as little as possible in how the project functions - predominantly just adding the DracoMesh.is_point_cloud boolean.

See atteneder/DracoUnity#28 for the DracoUnity component.

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closing in favor of #3

@atteneder atteneder closed this Sep 11, 2021
atteneder added a commit that referenced this pull request Nov 6, 2023
* chore: Fixed CI runner image to avoid future surprises

* ci: Refactored/simplified Unity build script

* ci: Disabled Emscripten builds, as those moved into other CI jobs

* ci: Fixed deprecated parameter

* fix: Adressed linker errors due to duplicated symbols in `draco` and `dracodec_unity`.

- Consolidated dracodec_unity and dracoenc_unity into a single target named draco_unity

* chore: Renamed iOS simulator library name to avoid name conflict with device SDK variant.

* fix: Attempt to create universal binary

* fix: Attempt to create universal binary by providing architectures

* feat: Apple tvOS and Apple visionOS support

* chore: Raised iOS/tvOS target to 11.0, since this is the minimum version for Unity 2020 LTS

* feat: Added Windows ARM64 support

* fix: visionOS required dynamic libraries

* Revert "chore: Raised iOS/tvOS target to 11.0, since this is the minimum version for Unity 2020 LTS"

It broke the build

This reverts commit 1eb874b.

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Co-authored-by: Andreas Atteneder <andreas.atteneder@gmail.com>
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