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Conversion to async #28
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It is possible to get by with matches!, but this is more convenient.
On the JS sender side at least, Session.queueLoad is deprecated in favour of Session.load with a queueData set on the loaded item.
This is useful to know when the player appears to be idle but is in fact loading the next track from a playlist.
Also, introduce the TryFrom trait and new error types. This removes all uses of unwrap from media.rs.
Queue item currently playing, loading, preloaded.
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Here is a branch that converts rust-cast to an async message stream. The interesting changes are in src/message_manager.rs (going from Read+Write to AsyncRead+AsyncWrite) and src/lib.rs (connecting is changed to use tokio-rustls); the rest is simple changes from fns to async fns. Sending and receiving won't block each other.
It is on top of my other patches; to review the async changes, please look at g2p/queue-load...g2p/async
Draft for now because the latest release of tokio-rustls is behind the current version of rustls (which rust-cast uses), and for now Cargo.toml points to the main branch of tokio-rustls.