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feat(member): add flags #1499

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Feb 29, 2024
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20 changes: 20 additions & 0 deletions structs.go
Original file line number Diff line number Diff line change
Expand Up @@ -1469,6 +1469,22 @@ type Assets struct {
SmallText string `json:"small_text,omitempty"`
}

// MemberFlags represent flags of a guild member.
// https://discord.com/developers/docs/resources/guild#guild-member-object-guild-member-flags
type MemberFlags int

// Block containing known MemberFlags values.
const (
// MemberFlagDidRejoin indicates whether the Member has left and rejoined the guild.
MemberFlagDidRejoin MemberFlags = 1 << 0
// MemberFlagCompletedOnboarding indicates whether the Member has completed onboarding.
MemberFlagCompletedOnboarding MemberFlags = 1 << 1
// MemberFlagBypassesVerification indicates whether the Member is exempt from guild verification requirements.
MemberFlagBypassesVerification MemberFlags = 1 << 2
// MemberFlagStartedOnboarding indicates whether the Member has started onboarding.
MemberFlagStartedOnboarding MemberFlags = 1 << 3
)

// A Member stores user information for Guild members. A guild
// member represents a certain user's presence in a guild.
type Member struct {
Expand Down Expand Up @@ -1499,6 +1515,10 @@ type Member struct {
// When the user used their Nitro boost on the server
PremiumSince *time.Time `json:"premium_since"`

// The flags of this member. This is a combination of bit masks; the presence of a certain
// flag can be checked by performing a bitwise AND between this int and the flag.
Flags MemberFlags `json:"flags"`

// Is true while the member hasn't accepted the membership screen.
Pending bool `json:"pending"`

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