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Carlos Eduardo Ramalho edited this page Nov 16, 2017 · 11 revisions

Welcome to the Raytracing wiki!

In this Wiki, there is a collection of useful materials for tutorials on the technologies used in this project.

WebGL

This series of videos provide a nice introduction to WebGL programming:

For a WebGL cheat sheet, check this out.

Ray tracing

This link contains a friendly tutorial on Computer Graphics and Ray tracing:

The Blinn-Phong equation also helped, along with the wikipedia page on the illumination model.

For a long video explaining the theory behind Ray tracing, check out this video. These slides are also useful: link

There is also a very simplified implementation video: Basic raytracer in 30min C++

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