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Reload

A Bukkit plugin that customize server's restart behavior. Public under GPLv2.

Command

  • /uptime
    • This command print "2017-12-07 up 33 min(s), 39920 tick(s); Load avg: 20.0, 20.0, 20.0".
  • /at
    • This command schedule command to run at today or tomorrow's given clock.
    • Syntax like "/at 12:00 say hi", "/at 2018-11-11T00:01 say hi" or "/at +1h say hi".
    • Allowed unit suffix are (s)econd, (m)inus, (h)our and (d)ay.
  • /every
    • This command schedule command to run at everyday(s)'s given clock.
    • Syntax like "/every 12:00 say hello"
    • or "/every 1h say hello". Allowed unit suffix are (s)econd, (m)inus, (h)our and (d)ay.
  • /atq
    • This command manage all scheduled task.
  • /shutdown
    • Kick all player(s) to other hub defined in config.yml and stop the server.
  • /halt
    • Kill the server immediately without data save and cleanup.
    • This command call taskkill /f if server in windows, other wise kill -9.
  • /sudo
    • The "Switch user do" just like linux's.
    • Syntax like "/sudo him say hahaha".
  • /dumpmemory
    • dump JVM.
  • /async
    • Call commands asynchronous.
  • /echo <player_name> [msg...]
    • Format messages for given player.
  • /curl <url> [data]
  • /alias <command>
    • Detect if the command is an alias
  • /rconnect <player> <server>
    • Transport the player to another server.
  • /velocity <player> [multiplier]
    • Give a push to the player. You can specify the multiplier.
  • /cmdall <command...>
    • Execute commands for all players. Each player's placeholders will be replaced.
  • /cmd <player_name> <command...>
    • Execute commands for given player and placeholders will be replaced.
  • /if <...>
    • See below.

Expression

Run expression in config.yml to known when to shutdown. If you want to disable it, set it to null or empty string.

Expression variable

variable description
flow Count player join and quit
join Count player joined
login Count player try login
memory Ratio of memory usage(0-1)
online Current online-player count
time Server run time by second
tps Latest 1 minute tps(0-20)

Commands alt checker

Enable commands alt checker by setting commands_alt_checker in config.yml. You must set the name of the command instead of the alias, and all aliases will be resolved automatically.

commands_alt_checker:
  # deny if player not has permission "command.help.use"
  - "help"
  - "plugins"
  - "version"

Citizens traits

Terms

Spawn and remove npc automatic.

npc:
  '0':
    traits:
      terms:
        # spawn time(inclusive, optional)
        from: 2021-12-25T00:00
        # remove time(exclusive, optional)
        to: 2022-01-01T00:00

Holograms

Holograms with refresh time.

  • FASTEST - 0.1 seconds.
  • FAST - 0.5 seconds
  • MEDIUM - 1 seconds
  • SLOW - 5 seconds
  • SLOWEST - 10 seconds.
npc:
  '0':
    traits:
      holograms:
        # BOTTOM_UP or TOP_DOWN, default to TOP_DOWN
        direction: TOP_DOWN
        # default to -1
        lineHeight: -1.0
        lines:
          '0': 第一行
          '1': 第二行
          '2': '%time_until_2021-12-24T00:00%'
        # default to SLOW
        refresh: SLOW

Commands

npc:
  '0':
    traits:
      commands:
        # Set to -1 to disable, default to 500ms.
        cd: 500
        # CONSOLE or PLAYER, default to CONSOLE
        mode: CONSOLE
        # Run anyway
        commands:
          '0': say hello, %player_name%
        rules:
          # Run if matches rules
          '0':
            if: '%player_has_permission_vip%'
            cmd: |
              give %player_name% stone
              give %player_name% diamond_pickaxe
            # Break pipeline if matched
            continuous: false
          '1':
            cmd: title %player_name% actionbar You are not VIP

Hide

npc:
  '0':
    traits:
      hide:
        rules:
          '0':
            # Show NPC if matches rule, or check next if exists.
            if: '%player_has_permission_<permissionName>%'
            hide: false
          '1':
            # Hide NPC if matches rule, or show if rules end.
            if: '!%player_has_permission_<permissionName2>%'
            hide: true

Traffic rules

You can combine rules.

traffic_rules:
  # Log all activity
  - action: LOG

  # Dump stack trace if context is "Server thread"
  - action: TRACE
    context: Server thread

  # Accept if host is "trusted.com"
  - action: ACCEPT
    host: trusted.com

  # Reject if host is "example.com" and context is "Server thread"
  - action: REJECT
    context: Server thread
    scheme: http(s)?
    host: example.com

Placeholders

  • %uptime_time%
  • %uptime_ticks%
  • %uptime_tps%
  • %uptime_tps1%
  • %uptime_tps2%
  • %uptime_tps3%
  • %datetime_now%
  • %datetime_now_yyyyMMddHHmmss%
  • %datetime_until_2023-01-01T00:00%

If command examples

Simple expr condition

  • if expr %vip_level% > 0; then give %player_name% diamond; tell %player_name% You got diamond!; else give %player_name% apple; tell %player_name% You got apple!; fi

Commands condition

Command must correctly implement the return value, i.e., return false on failure.

  • if coins take %player_name% 100; then give %player_name% diamond; else tell %player_name% You don't have enough coins!; fi

With elif

  • if expr %vip_level% == 3; then give %player_name% diamond 3; elif expr %vip_level% == 2; then give %player_name% diamond 2; else give %player_name% diamond; fi

With other commands

An example of give money to all vip's every 2h.

every 2h cmdall if expr %vip_level% > 0; then money give %player_name% 50; fi

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