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- Set RA audio_resampler_quality to 1 (Lowest) - Enable performance governor with 1.4Ghz min/ 1.8Ghz max freq speeds for SNES - Remove scanlines from the max ratio overlay - Add "zfast_crt" shader with lower the scanline dark low - 3 and scanline dark high to 4 - Add "sharp-shimmerless" shader (ideal when not in pixel perfect mode) - Add "crossmix - snes.glslp" for easy access to other cores
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@@ -1,3 +1,4 @@ | ||
#!/bin/sh | ||
echo ondemand > /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor | ||
echo 1008000 > /sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq | ||
echo performance >/sys/devices/system/cpu/cpu0/cpufreq/scaling_governor | ||
echo 1416000 >/sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq | ||
echo 1800000 >/sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq |
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chimerasnes_bsx_bios = "skip" | ||
chimerasnes_frameskip = "disabled" | ||
chimerasnes_frameskip_threshold = "33" | ||
chimerasnes_overclock_cycles = "disabled" | ||
chimerasnes_overclock_superfx = "10 MHz (SNES clock, Default)" | ||
chimerasnes_reduce_sprite_flicker = "disabled" |
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fps_show = "true" | ||
input_overlay = "./.retroarch/overlay/SFC_pixel-perfect.cfg" | ||
video_scale_integer = "false" |
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shaders = "2" | ||
feedback_pass = "0" | ||
shader0 = "../../shaders/shaders_glsl/Sharp-Shimmerless/shaders/sharp-shimmerless.glsl" | ||
filter_linear0 = "true" | ||
wrap_mode0 = "clamp_to_border" | ||
mipmap_input0 = "false" | ||
alias0 = "" | ||
float_framebuffer0 = "false" | ||
srgb_framebuffer0 = "false" | ||
shader1 = "../../shaders/shaders_glsl/crt/shaders/zfast_crt.glsl" | ||
filter_linear1 = "true" | ||
wrap_mode1 = "clamp_to_border" | ||
mipmap_input1 = "false" | ||
alias1 = "" | ||
float_framebuffer1 = "false" | ||
srgb_framebuffer1 = "false" | ||
LOWLUMSCAN = "3.000000" | ||
HILUMSCAN = "4.000000" |
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shaders = "2" | ||
feedback_pass = "0" | ||
shader0 = "shaders_glsl/Sharp-Shimmerless/shaders/sharp-shimmerless.glsl" | ||
filter_linear0 = "true" | ||
wrap_mode0 = "clamp_to_border" | ||
mipmap_input0 = "false" | ||
alias0 = "" | ||
float_framebuffer0 = "false" | ||
srgb_framebuffer0 = "false" | ||
shader1 = "shaders_glsl/crt/shaders/zfast_crt.glsl" | ||
filter_linear1 = "true" | ||
wrap_mode1 = "clamp_to_border" | ||
mipmap_input1 = "false" | ||
alias1 = "" | ||
float_framebuffer1 = "false" | ||
srgb_framebuffer1 = "false" | ||
LOWLUMSCAN = "3.000000" | ||
HILUMSCAN = "4.000000" |
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5fdc03d
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One thing to note, setting min freq with performance governor is useless, performance governor locks the freq to max.
For locking the min it would be better to leave as ondemand.
5fdc03d
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I know, I know, the performance mode is a real choice here, scaling_min_freq is here for nothing ;)