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*[open-source]: Something that is free in price with publically avaliable and modifiable code/internals. | ||
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*[RIFE]: An AI video interpolation that is slower, but generally more accurate | ||
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*[SVP]: A video interpolation algorithm that is faster, but generally less accurate | ||
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*[frame blending]: A process that combines frames together to produce a motion blur effect | ||
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*[artifacts]: A noticeable distortion (such as smearing) of your video, commonly caused by interpolation | ||
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*[artifacting]: A noticeable distortion (such as smearing) of your video, commonly caused by interpolation | ||
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*[encoding]: The process of converting a digital video file into another compressed format | ||
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*[encoder]: Something that converts a certain visual format (e.g. screen capture or another video file) into a compressed video format | ||
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*[decoding]: The process of converting a compressed digital video file into a usable and viewable format | ||
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*[decoder]: Something that converts a compressed video format into a recognizable visual format (e.g., screen display) for playback or editing purposes. | ||
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*[CBR]: Constant Bit Rate | ||
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*[VBR]: Variable Bit Rate | ||
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*[NVENC]: NVIDIA's Video Encoder | ||
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*[NVDEC]: NVIDIA's Video Decoder | ||
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*[AMF]: AMD's Video Framework (Encoder & Decoder) | ||
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*[QuickSync]: Intel's dedicated video encoding and decoding hardware core, found on iGPUs and their ARC GPUs | ||
*[iGPU]: A CPU's integrated GPU, less powerful than desktop counterparts and most commonly used in laptops | ||
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*[iGPU]: A CPU's integrated GPU, less powerful than desktop counterparts and most commonly used in laptops |