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@malashin malashin released this 31 Jul 15:14
· 1015 commits to master since this release
e4ab0b0
  • Add ai focus modifiers
  • Add country history and ship names rules
  • Add critical parts and modules
  • Add division names and partial oob rules
  • Add dynamic_modifiers, update modifiers
  • Add fleets to OOBs, fix naval units and equipment
  • Add game_rules. Update focus, effects and triggers.
  • Add initial 1.6 triggers/effects
  • Add more focus rules
  • Add more modifiers
  • Add more rules WIP
  • Add more rules, mostly AI and Modules
  • Add more trait and equipment rules
  • Add OWNER scope to allowed trigger in abilities. Add ai_random variable
  • Add random variable
  • Add scopes to set_variable
  • Add set_popularities effect from 1.7
  • Add state rules
  • Add sub_unit_modifiers
  • Add technology rules, change large cardinality values to inf
  • Add terrain rules and rework modules
  • Add units to trait's equipment_bonus
  • Allow multiple roles in ai templates
  • Fix enum country_tags
  • Fix some effects and focus rules
  • Fix sub_unit_modifiers in unit_leader traits
  • Fix unit leader creating effects
  • Move module_categories to enum, air_attack_factor to unit_leader scope
  • Switch to ship and land unit subtypes instead of enums
  • Update ai_equipment rules
  • Update ai_peace rules
  • Update ai_strategy
  • Update autonomous states rules
  • Update buildings rules
  • Update countries.cwt
  • Update dynamic variables and arrays
  • Update equipment documentation, increase number of resources
  • Update event, effect and trigger rules
  • Update ideas, ideologies and modifiers rules
  • Update modifiers
  • Update new event rulles, is_lend_leasing trigger and unit_leader skills
  • Update number of stat weigts in ai templates
  • Update strategic regions rules
  • Update triggers
  • Update unit rules