Skip to content
View encelo's full-sized avatar
⚙️
Working on the nCine
⚙️
Working on the nCine

Organizations

@nCine @GameLoop-it

Block or report encelo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
encelo/README.md

I have been an Amiga user for ten years, from a stock A500 in 1991 to a towered A1200 + BlizzardPPC + BVision later on.

Back in March 2000 I had the first contacts with the *nix world, NetBSD 1.4.2 on my 68030 A1200 first, then LinuxPPC 2000 shortly after.

I discovered ArchLinux in February 2005 and I use it daily since then.

I love the demoscene, chiptunes, old school sinus scroller and roto-zoomer, but I am also a big fan of recent achievements in real-time computer graphics.

Pinned Loading

  1. nCine/nCine nCine/nCine Public

    A cross-platform 2D game engine

    C++ 1.1k 62

  2. nCine/ncline nCine/ncline Public

    The nCine command line tool

    C++ 11 7

  3. nCine/ncParticleEditor nCine/ncParticleEditor Public

    A particle editor made with the nCine

    C++ 9 6

  4. nCine/ncPong nCine/ncPong Public

    An example game made with the nCine

    C++ 9 4

  5. nCine/ncInvaders nCine/ncInvaders Public

    A simplified version of Space Invaders made with the nCine

    C++ 3 3

  6. nCine/ncTemplate nCine/ncTemplate Public

    A template project for applications and games made with the nCine

    CMake 4 3