C#: Fix build logger unable to handle an event without an associated file #96293
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Port of #96127 for Godot 4.x
The C# build logger cannot handle a build event (warning or error) if the
e.File
argument is null. While MSBuild never generates those, some addons might (Fody
, as shown in the 3.x pull request). This PR adds a simple null-check to mitigate it.